Chop King app icon: a crowned pixel-art beaver holding a golden axe

Free · iOS · Pixel-art roguelite

Chop King

Axe Roguelite · Lumberjack tree chopping game

Your first run is 30 seconds.
Your tenth one is at 2 a.m.

Drag one finger. Your beaver walks over and the axe starts swinging on its own. Trees drop, logs pile up, and the gold pays for a better axe — which makes the little starter forest look pathetic.

Free on iOS. No in-app purchases, no account, no sign-in.

  • One-finger controls
  • No energy bar
  • No lives
  • 21 gear pieces
  • 12 forests

The 30-second loop

One run. Four beats.

The first forest gives you 30 seconds. That is long enough to finish something, and short enough that stopping never feels like the sensible option.

  1. Drag to move

    That is the whole control scheme. Stand next to a tree and the axe swings by itself. No buttons, no tutorial.

  2. Sweep up the logs

    Trees fall, logs scatter, you walk through them. In the last seconds a payout rush turns the pile into gold.

  3. Level up mid-run

    Pick a card each level: chain chopping, magnet gloves, gold-dust blades. Stack the right two and a combo fires.

  4. Spend it. Keep it.

    Gold buys gear, stat nodes and new forests. Nothing you earn is ever taken away — every run pays for the next one.

What you are actually playing

A survivors-like that respects a coffee queue

The card-draft rush of a survivors-like, without the twenty-minute commitment. Runs grow from 30 seconds up to 90 as the forests get deeper.

Gear

21 pieces you can actually see

Hats, axes and boots — eight tiers each. Every upgrade changes your beaver on screen. The crown is not decoration; you earn it.

Runs

16 upgrades, 7 specials, 3 combos

Eight common cards and eight legendary ones sitting on top of the pile. Draft the right pair and Golden Hands, Double Haul or Gale Gather fires — then FEVER buries the screen in logs.

Forests

12 maps, seedling to summit

Sunlit woods, birch hills, a maple valley, a fog-soaked swamp, a bamboo grove, a crystal cavern, a sky garden, and the summit of the World Tree. Deeper forests pay far more per log and fight back with tougher wood.

Progression

113 stat nodes, six branches

Axe power, collection, luck, forest, gold and tempo. Something good is always one run away, and the fog always hides one more branch.

Crew

Six lumberjack friends

A rabbit, a woodpecker, a gorilla, a hedgehog and an ant — every one of them unlocked with gold you earned in the forest. They chop and haul beside you, permanently. The sixth, a collector robot, is unlocked by watching five rewarded ads — no payment involved.

Built for real life

No energy bar, no lives

Runs are short on purpose. One elevator ride. One queue. One red light. Gameplay needs no connection, and there is never a wait for permission to play again.

Screenshots

Straight from the build

Swipe. These are real captures — no mockups, no marketing renders.

Chop King title screen with the crowned beaver standing in a sunlit pixel-art forest
Just one more run It starts at 30 seconds. It never ends there.
Gear shop screen showing hats, axes and boots across eight upgrade tiers
21 pieces of gear Hats, axes, boots. Every upgrade shows up on your beaver.
Gameplay: the beaver chopping trees while logs scatter across the forest floor
One finger. That's it. Drag to move. Stand by a tree and the axe swings itself.
Run result screen totalling the logs collected and the gold earned
The gold is yours Every run pays out. Spend it on gear, stats and 12 forests.
Chop King boot screen with the crowned beaver and the game logo
Crown the Chop King Free to play. Plays offline. No energy bar, no lives.

FAQ

The honest answers

How much does it cost?

Chop King is free to download and free to play, and it is supported entirely by optional ads. There are no in-app purchases at all — no currency packs, no random-reward purchases, no subscriptions. Even the collector robot companion is unlocked by watching rewarded ads.

Do I have to watch ads?

Watching a rewarded ad is always your choice — it triples the gold from a finished run, or unlocks a bonus you could otherwise buy with gold. Occasional full-screen ads appear between runs once you are several runs in. Ads need a connection; the game itself does not.

Is there an energy system or a timer that locks me out?

No. There is no energy bar, no lives and no cooldown. You can start the next run the instant the last one ends, forever.

Can I play without an internet connection?

Yes — gameplay, gear, the stat tree and your save are entirely on your device. A connection is only needed for ads.

Is there multiplayer, PvP or a leaderboard?

None of the three. It is you, an axe, and a forest that keeps getting bigger. The lumberjack friends are offline helpers, not other players.

Does progress transfer to a new phone?

Not yet. Your save lives in the app's local storage on that device, so gear, stat nodes and unlocked forests do not carry over.

How long is a run, really?

Thirty seconds in the first forest. Deeper forests run longer — up to ninety seconds at the summit of the World Tree.

What data does the game collect?

Your save never leaves the device. The advertising SDK does handle some data — all of it is spelled out in the privacy policy.

Try to play only one

Today's objective: become the Chop King. Estimated time: 30 seconds, and counting.

Download on the App Store